Saturday, April 12, 2014

Anonymous asked: Hi! Might I ask if the sprites of the 4th and 5th generation are compatible with each other? by compatible, i mean that if they have the same style or smth.. ty ^^

Most of them relatively do, I’ve noticed platinum sprites are very similar to black and whites versions, but diamond and pearl have different looks to them 99% of the time. Serebii is really good for seeing the sprites for each gen, however there’s other resources as well to check!

-Melissa

Sunday, March 30, 2014
Hi! I just started splicing a few days ago and this is my first splice. I’ve been having trouble on recoloring and I think that the splice looks too light. Any advice? 
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It’ll be a little hard to do it on this splice since everything is recolored, but this is something you can do for the future.
If you look at Natu, it’s really only got 3 body colors. The main green, the shadow green, and the outline green. However, Torchic has FOUR body colors, being highlight, main, shadow, and outline orange.
So what you should do to fix this is to match up the colors. It looks like you matched Natu’s Main Green with Torchic’s Highlight Orange. If you just shift everything down by one step it should work. You could try adjusting the yellow on the wings too if you’d like.
Other than that, it’s a great splice!

Hi! I just started splicing a few days ago and this is my first splice. I’ve been having trouble on recoloring and I think that the splice looks too light. Any advice? 

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It’ll be a little hard to do it on this splice since everything is recolored, but this is something you can do for the future.

If you look at Natu, it’s really only got 3 body colors. The main green, the shadow green, and the outline green. However, Torchic has FOUR body colors, being highlight, main, shadow, and outline orange.

So what you should do to fix this is to match up the colors. It looks like you matched Natu’s Main Green with Torchic’s Highlight Orange. If you just shift everything down by one step it should work. You could try adjusting the yellow on the wings too if you’d like.

Other than that, it’s a great splice!

Friday, March 28, 2014

poundrestsing asked: Your blog is so great, thanks for existing!

No problem!

Tuesday, February 18, 2014

3D sprites mini-tutorial!

(An anon requested this, so here’s some help from our lovely friend over at silphcosprites!)

Since this is a long post, I’m respecting people’s dashboards, but you should definitely check this out!

Read More

Sunday, February 16, 2014

Quick tip: White transparency

Hey guys! I wanted to share this since I ended up doing it on a splice I’m working on and I’m sure a lot of you get annoyed with it too.

When you’re splicing and working with a sprite that has white on it, you could end up with something like this:

It might be a bit hard to see, but the eyes became transparent and you can see the wing. While this could be fixed by going through and retouching those spots, or by changing the white to slightly off white, that’s too difficult for my lazy self.

Just change your second color to something that’s not on any of your sprites (and also preferably something that wont blind you when you stare at it!) and use the paintbucket to fill the background with that color.

Now you can easily move your sprite around without that pesky white bugging you! This is also useful if some colors are hard to see, just so you have more contrast. When you switch back to white, there might be some green (or whatever color) left so be sure to check.

Happy splicing!
-Samson

Sunday, February 9, 2014

i need major shading help again x_x particularly around the bottom area and around the eyes as well

hmMMmm

I think the tail on the splice, the stripe that is lighter should be a darker shade, and the lightest gray on the far right foot should be the second lightest gray. The biggest spike on the underside I don’t think needs a highlight but it could be left with it, give or take. You could possibly from the mouth under like it is on banette, like the dark gray would go from the mouth down. Other than that, the rest is fine I think c:

*also the bottom left of the splice, the dark dark gray could be black lines instead of a dark gray.

Also I think the shading should be flipped where the lights and darks are on the banette tail.

-Melissa

Saturday, February 1, 2014
I’d like your advice on this please!
I felt like trying back sprites, and I think it’s okay.
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hmm.. It looks like a promising splice, but it looks really empty. I feel like you could take the ears maractus has and but them on the head OR just the flowers. I’d like to see more yellow, it just looks really unbalanced because the pink/green are very similar in saturation. Maybe adding the yellow spikes would help *maybe on the head/ around the tail or something c: go nuts with the spikes yo
-Melissa

I’d like your advice on this please!

I felt like trying back sprites, and I think it’s okay.

————————————————————-

hmm.. It looks like a promising splice, but it looks really empty. I feel like you could take the ears maractus has and but them on the head OR just the flowers. I’d like to see more yellow, it just looks really unbalanced because the pink/green are very similar in saturation. Maybe adding the yellow spikes would help *maybe on the head/ around the tail or something c: go nuts with the spikes yo

-Melissa

Tuesday, January 7, 2014
Oh hey look, I’m posting stuff here again. I’m really sorry I haven’t been keeping this blog updated, but it’s a bit hard because I don’t really have ideas for it.
Anyways, here’s something that I think could be helpful. Sometimes you have to layer parts over each other.
What I do is copy the part that will be on the top layer and set it off to the side. Then put the middle layer on top of everything. Finally put the part that you set aside back on. It’s easier if you have a point of reference that you can match it back up with. I used the bottom outline of Umbreon’s ear. Then fix up any pixels or shading as necessary.

Oh hey look, I’m posting stuff here again. I’m really sorry I haven’t been keeping this blog updated, but it’s a bit hard because I don’t really have ideas for it.

Anyways, here’s something that I think could be helpful. Sometimes you have to layer parts over each other.

What I do is copy the part that will be on the top layer and set it off to the side. Then put the middle layer on top of everything. Finally put the part that you set aside back on. It’s easier if you have a point of reference that you can match it back up with. I used the bottom outline of Umbreon’s ear. Then fix up any pixels or shading as necessary.

Sunday, December 29, 2013

image

please help me with the shading? especially with that main body D:

also tried to duplicate the mouth but it’s a bit messy x_x

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Sorry I took so long. I just couldn’t really think of anything to change about this?

For the main body, I actually wouldn’t change anything. As you haven’t really added anything that would change the shading, you can use what’s already there. If you mean that it’s much darker than the face, then I would actually change the face.

Instead of using Banette’s high light color on Skitty’s face, use the next color down. (Basically shift all the colors down the palette). And if you wanna get fancy, you can add a shadow under the arm-ear on the right.

Hope that helps!

Saturday, December 14, 2013

image

i need some advice on what else to add to this Altaria/Reuniclus splice. :c

i want to incorporate the fluff with the green of Reuniclus but i’m not sure how. D:

also, should i remove Reuniclus’ head and replace it with Altaria’s head? or try to scratch on some sort of beak?

any other advice would help. <3

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This looks great already!

I’m not sure if it will work, but I would take the cloud, turn all of it besides the outline pure white so it’s transparent. Then turn all of the outline black or whatever color Reuniclus’s outline is, then try to match it up to the shape of your splice. Erase the existing outline, and erase the green, or fill in green as necessary.

And I don’t think you’d have to scratch the beak, you can just use the one that’s there.